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goldeneye:basic_map_design [2019/03/28 21:29]
soupcan Re-wrote the instructions on setting up the SDK launcher.
— (current)
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-====== Setting Up Hammer ====== 
- 
-This tutorial will walk you through setting up Hammer for GoldenEye: Source. 
- 
-===== Requirements ===== 
-  * Source SDK Base 2007 installed in your Steam Tools. 
-  * Source SDK installed in your Steam Tools. If you need to download Source SDK, it can be found in the **Tools** section of the Steam library. ​ 
-  {{:​goldeneye:​sourcesdk.png?​200|}} 
-  * GoldenEye: Source 5.0 installed. 
- 
-===== Setting Up Source SDK ===== 
- 
-==== First-Time Setup ==== 
- 
-//This section is for setting up the Source SDK to work with your first Source 2007-based mod or game.// 
- 
-//If you already have a Source Engine 2007-based game configured with the Source SDK, skip to the next section, as these instructions will overwrite your existing GameConfig.//​ 
- 
- 
-  * Open **Source SDK.** 
-  * Wait for the "​Extracting files" dialog to finish if it appears. 
-  * Close **Source SDK** 
-  * Go to //​steamapps\common\SourceSDK\bin\source2007\bin//​ 
-  * Create or edit GameConfig.txt. Your GameConfig.txt should look like the following code block: 
-    * <​code>​ 
-"​Configs"​ 
-{ 
- "​Games"​ 
- { 
- "​GoldenEye:​ Source"​ 
- { 
- } 
- } 
- "​SDKVersion"​ "​3"​ 
-} 
-</​code>​ 
- 
-  * Re-open the Source SDK 
-  * Pick the **Edit Game Configurations** option. Ignore the "​directory is invalid"​ error. 
-  * Click **Edit** and enter the following: 
-    * **Name**: GoldenEye: Source 
-    * **Directory**:​ //Browse to your sourcemods\gesource folder.// 
-  * Click **OK**. 
-  * Close **Source SDK** and then re-open it. 
-  * Select **GoldenEye:​ Source** as the //Current Game//. 
- 
-==== If You Already Have a Source 2007 Game Configured ==== 
- 
-// If you followed the directions in First-Time Setup, you may skip this section.// 
- 
-// This section is for setting up the Source SDK to work with GE:S, only if you already have a Source 2007 mod configured. Otherwise, you need to use the instructions in First-Time Setup.// 
- 
-  * Open **Source SDK.** 
-  * Pick the **Edit Game Configurations** option. 
-  * Click **Add** and enter the following: 
-    * **Name**: GoldenEye: Source 
-    * **Directory**:​ //Browse to your sourcemods\gesource folder.// 
-  * Click **OK**. 
-  * Close **Source SDK** and then re-open it. 
-  * Select **GoldenEye:​ Source** as the //Current Game//. 
- 
-===== Setting Up Hammer ===== 
-  * Open **Hammer Editor** 
-  * Go to **Tools > Options** 
-  * Under //Game Configurations//​ select **GoldenEye:​ Source** as the //​Configuration//​ 
-  * Now enter the following: 
-    * **Game Data files**: <​nowiki>​$SteamDir\steamapps\SourceMods\gesource\goldeneye.fgd</​nowiki>​ 
-    * **Hammer VMF Directory**:​ This can be wherever you want. This is where Hammer stores the map source files by default.\\ 
-We do not recommend storing VMFs in your game directory. If you do, uninstalling Steam or uninstalling/​updating GoldenEye: Source will remove your VMFs. 
- 
-{{:​goldeneye:​hammer_config_1.png?​200|}} 
-  * Click OK 
-  * Under //Build Programs// enter this info: 
-{{:​goldeneye:​hammer_config_2.png?​200|}} 
-  * Click Apply 
-  * Click OK 
-  * Restart **Hammer** 
- 
-=====Resources===== 
-[[http://​developer.valvesoftware.com/​wiki/​Category:​Level_Design|Valve Developer Wiki: Level Design]] 
  
goldeneye/basic_map_design.1553822992.txt.gz ยท Last modified: 2019/03/28 21:29 by soupcan