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goldeneye:playerguides:troubleshooting [2018/11/01 20:55]
soupcan Remove redundant info and simply linked to the manual install guide
goldeneye:playerguides:troubleshooting [2021/05/09 01:46] (current)
soupcan [No Text In Menus] Remove "Click OK", this is no longer its own window and there isn't a Close button
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 ==== No Text In Menus ==== ==== No Text In Menus ====
  
-This issue is typically observed when running the game at very high resolutions, e.g. 4K. Try setting the display resolution to 1080p or lower:+This issue is typically observed when running the game at very high resolutions, e.g. 4K. The highest tested resolution is 2560×1600; higher resolutions may give unexpected results. To change the display resolution when the game menus do not display properly, follow these steps:
  
   - Go to your Steam library   - Go to your Steam library
   - Right-click **GoldenEye: Source (vX.X)**   - Right-click **GoldenEye: Source (vX.X)**
   - Click **Properties**   - Click **Properties**
-  - Click **SET LAUNCH OPTIONS...** +  - Under **LAUNCH OPTIONS**, enter the following, replacing ''2560'' and ''1440'' with your screen'width and height as required. **Do not exceed 2560x1600**.\\ ''-w 2560 -h 1440'' 
-  - Enter the following, replacing the 1920 with your desired screen width and 1080 with your desired screen height\\ ''-w 1920 -h 1080'' +  - Close the properties window
-  - Click **OK** and close the properties dialog+
   - Launch the game to see if the issue is resolved.   - Launch the game to see if the issue is resolved.
   - You may at this point remove the resolution setting from your launch options, or it will ignore your in-game setting and reset the resolution at every launch.   - You may at this point remove the resolution setting from your launch options, or it will ignore your in-game setting and reset the resolution at every launch.
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 To stop your background audio volume from being reduced, see the following procedure: To stop your background audio volume from being reduced, see the following procedure:
  
-  - Right-click the //Volume// icon in the task barand then click //Playback devices// \\ {{:goldeneye:playerguides:troubleshooting:audioducking-pic-1.png?300|}} +  - Press ''Windows'' + ''R'' 
-  - Click the //Communications// tab \\ {{:goldeneye:playerguides:troubleshooting:audioducking-pic-2.png?300|}} +  In the **Run** boxtype ''control mmsys.cpl sounds'' 
-  - Click //Do nothing// \\ {{:goldeneye:playerguides:troubleshooting:audioducking-pic-3.png?300|}} +  - Click **OK** \\ {{:goldeneye:playerguides:troubleshooting:audioducking-pic-1.png?300|}} 
-  - Click //OK//. \\ {{:goldeneye:playerguides:troubleshooting:audioducking-pic-4.png?300|}}+  - Click the **Communications** tab \\ {{:goldeneye:playerguides:troubleshooting:audioducking-pic-2.png?300|}} 
 +  - Click **Do nothing** \\ {{:goldeneye:playerguides:troubleshooting:audioducking-pic-3.png?300|}} 
 +  - Click **OK**. \\ {{:goldeneye:playerguides:troubleshooting:audioducking-pic-4.png?300|}} 
 + 
 +Your background audio should no longer be reduced when joining a server.
  
 ==== "Failed to load library client" ==== ==== "Failed to load library client" ====
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   - Click the **LOCAL FILES** tab   - Click the **LOCAL FILES** tab
   - Click **VERIFY INTEGRITY OF GAME CACHE...**   - Click **VERIFY INTEGRITY OF GAME CACHE...**
 +
 +==== Stuttering/Inconsistent Frame Rate On Certan CPUs ====
 +
 +When using some newer CPUs, you might experience stuttering. To resolve this issue, bind the game to using one CPU core:
 +
 +  - Go to your Steam library
 +  - Right-click **GoldenEye: Source (vX.X)**
 +  - Click **Properties**
 +  - Under **LAUNCH OPTIONS**, enter the following command:\\ ''<nowiki>C:\Windows\System32\cmd.exe /S /C start /AFFINITY 4 "." %command%</nowiki>''
 +  - Close the properties window
 +  - Launch the game to see if the issue is resolved.
 +
 +Notes:
 +
 +  * Source engine launch options can be added after ''%command%''.
 +  * This example command will launch the game on the 3rd logical core (CPU 2). The affinity is hexadecimal.
 +  * On systems with HyperThreading (HT) or Simultaneous Multi-Threading (SMT), where the system has 2 logical threads per core, this affinity represents running on the 2nd physical core. On systems without, it represents running on the 3rd physical core.
 +  * If you modify this command, make sure the core the game runs on represents a physical core, not a HT/SMT logical core. For example, you would want to bind it to an even-numbered core (if counting from 0) on most HT/SMT systems that have 2 logical threads per core.
  
 ==== When All Else Fails ==== ==== When All Else Fails ====
goldeneye/playerguides/troubleshooting.1541105732.txt.gz · Last modified: 2019/01/01 21:41 (external edit)