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Windows Server Install

This article is currently being overhauled and may be inaccurate or missing important information.

Before You Begin

If you wish to run a public (Internet) server, here are some important recommendations for you to consider before you install your server.

(If your intention is to run a LAN server, this section may not apply to you)

  • It is recommended that the server has a static IP address
    If your public-facing IP address changes, it will make it hard for returning players to find your server. When self-hosting, you typically need to pay your provider extra for a Static IP.
  • It is required that your Internet is fast enough
    This means not just speed, but latency as well. or the DSLReports Speedtest can show you your Internet speed and latency (ping).

    Recommended Internet Speed: 1Mbps download, 8Mbps upload (16-player server).

    Recommended Ping (round-trip time): No more than 25ms to a nearby speedtest server. More will work, but players who are distant or have less capable connections will suffer.

If you don't have a capable Internet connection or the instructions seem daunting to you, you are encouraged to use services provided by a game server host such as Jest.

File Paths in This Guide

For this guide, we will install things to certain directories as examples. However, provided that you modify any references to a path, everything we download can be put wherever you like.

These are the installation directories we will use in this guide:

SteamCMD: C:\steamcmd

Source 2007 Dedicated Server: C:\servers\GEServer

GoldenEye: Source: C:\servers\GEServer\gesource

It is the writer's preference to install the Source 2007 DS and GE:S under the same root folder (GEServer in this case) and keep one copy of the Source 2007 DS per GE:S server, as this is sometimes easier, particularly when using game server control panels such as UGCC.

However, this is not required. You can optionally install one shared copy of Source 2007 DS to save space. This guide will assume you want to go with the layout specified by the file paths above, in which each GE:S server has its own copy of the Source 2007 DS.


Download and install the 32-bit Visual Studio C++ 2012 redistributable. Make sure you choose vcredist_x86.exe.

Source 2007 Dedicated Server

To download Source 2007 Dedicated Server, you need SteamCMD, the command-line version of Steam. You can download SteamCMD from the following URL:

Extract the contents of the archive you downloaded to C:\steamcmd and then run the newly-extracted C:\steamcmd\steamcmd.exe.

After you have downloaded and run SteamCMD, it will update and eventually you will land at the Steam> prompt.

When at the Steam> prompt, log onto Steam anonymously by typing:

logon anonymous

Set the target install directory:

force_install_dir "C:\servers\GEServer"

Install Source 2007 Dedicated server:

app_update 310

If the dedicated server files are ever corrupted, you can validate the integrity of game files and check for updates by running the update command with the validate option (app_update 310 validate)

Once you're all done, safely exit Steam using quit. You now have Source 2007 Dedicated Server installed. You may need to repeat this process if Valve releases an update for Source 2007.

You can automate all of the above at the command line. Simply run the executable, appending the commands in the order you want them to run in, with a plus sign (+) before each command. This is useful for automating future installations and updates of the server. For example:

steamcmd +logon anonymous +force_install_dir "C:\servers\GEServer" +app_update 310 validate +quit

GoldenEye: Source

Grab the Server install archive from the Server Downloads page. Then, extract the gesource folder to C:\servers\GEServer\gesource.

With the files in place, you are now ready to run the server.

Using Notepad or another text editor, create the file C:\servers\GEServer\start.bat. Paste the following into the file:

srcds.exe -console -game gesource +maxplayers 16 +map ge_archives

Run start.bat and if all goes well, your server is now running. If you are on the same LAN as the game server, you should see the server pop up under the “LAN” tab of the server browser.

Accessing Your Server From the Internet

To access your server over the Internet, you need to allow port 27015 TCP and UDP through any firewalls. If you're behind a NAT router, you also need to forward these ports to the device hosting your server.

Note: A local server will always appear under the LAN tab, not the Internet tab. The best way to verify the server is reachable online is for a friend to connect to it.

If you're running multiple servers from a single host, you may want to specify a custom port number for each server. In this case, you can use the -port launch option to specify a port for a given server. For example, you would add -port 27016 to the launch parameters. You do, of course, need to whitelist/forward whatever port number(s) you decide to use.

Configuring Your Server

After you have a functional GoldenEye: Source server, you can customize settings to your liking. For information on server customization, please check the Server Guides page.

goldeneye/server_install.1535831676.txt.gz · Last modified: 2019/01/01 21:42 (external edit)