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goldeneye:weapons:proximity_mines [2013/04/23 01:02]
127.0.0.1 external edit
goldeneye:weapons:proximity_mines [2019/01/01 22:40] (current)
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 ====== Proximity Mines ====== ====== Proximity Mines ======
  
-__NOTOC__ +~~NOTOC~~For related articles, see [[Remote_Mines|Remote Mines]] or [[Timed_Mines|Timed Mines]]. 
-://For related articles, see [[Remote_Mines|Remote Mines]] or [[Timed_Mines|Timed Mines]]. +{| border="​1" ​ width="​275px"​ style="​float:​right;​ margin-left:​ 20px;" 
-{{wepach +|
-|name Proximity Mines +! colspan="​2"​|{{wiki:​No_Image_Map.png}} 
-|image [[image:​No_Image_Map.png|Proximity Mines|315px]] +|
-|wepname = Proximity Mines +! Ammo class 
-|class = Proximity Mines +| Proximity Mines 
-|damage = 0 - 330 +|
-|size +! Damage 
-|firerate = N/A +| 0 - 330 
-|accuracy = N/A +|
-|release = Yes +! Clip size 
-|special = Damage radius, Detects ​players +
-|achievements = <p> +|
-{{achwep +! Fire rate 
-|file = Proximity Pulvarizer (Agent) +| 1.2 rps 
-|name = Proximity Pulvarizer (Agent) +|- 
-|des = Get 50 kills with Proximity Mines +! Accuracy 
-}} +| N/A 
-{{achwep +|
-|file = Proximity Pulvarizer (Secret Agent) +! Special 
-|name = Proximity Pulvarizer (Secret ​Agent) +Throwable Weapon, Sticks to Surfaces, ​Damage radius, Detects ​Players 
-|des = Get 150 kills with Proximity Mines +|- 
-}+! Achievements 
-{{achwep +| Proximity Pulvarizer (Agent)Proximity Pulvarizer (Secret Agent)Proximity Pulvarizer (00 Agent) 
-|file = Proximity Pulvarizer (00 Agent) +|} 
-|name = Proximity Pulvarizer <​br>​(00 Agent) + 
-|des = Get 250 kills with Proximity Mines + 
-}} +**Proximity Mines**, shortly after being attached to a surface, will detonate if a player is nearby. ​As of 5.0 they are sensitive to velocity, which allows you to crouch or walk (aim-mode) past them without triggering detonation. 
-}} + 
-**Proximity Mines**, shortly after being attached to a surface, will detonate if a player is nearby. ​Stick them everywhere and watch gameplay come to a halt because everyone'​s afraid to leave the room they are in.+
  
 =====Changes from GoldenEye 007===== =====Changes from GoldenEye 007=====
-*Because players have a brief period of protection at spawn, Proximity Mines planted within trigger-range of a player spawn will detonate but deal no damage. +  ​*Because players have a brief period of protection at spawn, Proximity Mines planted within trigger-range of a player spawn will detonate but deal no damage. 
-*Proximity mines will emitt a beeping sound as you come into range of triggering them, helping to alert you to their whereabouts.+  *Proximity mines will emit a beeping sound as you come into range of triggering them, helping to alert you to their whereabouts.
  
 =====GoldenEye 007===== =====GoldenEye 007=====
 In the original game Proximity Mines could be found in the following singleplayer missions: In the original game Proximity Mines could be found in the following singleplayer missions:
-*Depot+  ​*Depot
  
 ===== References ===== ===== References =====
 [[http://​kontek.net/​davidwonn/​ge007stats.html|David Wonn's Goldeneye Weapon Analysis]] [[http://​kontek.net/​davidwonn/​ge007stats.html|David Wonn's Goldeneye Weapon Analysis]]
- 
-<​br><​br><​br><​br><​br><​br><​br><​br><​br><​br><​br><​br><​br>​ 
  
  
-{{Wep_table}} 
  
  
goldeneye/weapons/proximity_mines.1366678970.txt.gz · Last modified: 2019/01/01 21:39 (external edit)