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goldeneye:weapons:remote_mines

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goldeneye:weapons:remote_mines [2016/05/10 18:46]
luchador
goldeneye:weapons:remote_mines [2019/01/01 22:40] (current)
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 ~~NOTOC~~For related articles, see [[Proximity_Mines|Proximity Mines]] or [[Timed_Mines|Timed Mines]]. ~~NOTOC~~For related articles, see [[Proximity_Mines|Proximity Mines]] or [[Timed_Mines|Timed Mines]].
-{| border="​1"​+{| border="​1" ​ width="​275px"​ style="​float:​right;​ margin-left:​ 20px;"
 |- |-
-! Image +| colspan="​2"​ style="​text-align:​center"​|{{goldeneye:​ammo:remotemine.png}}
-| {{wiki:No_Image_Map.png?315}}+
 |- |-
-Ammo class+Ammo class
 | Remote Mines | Remote Mines
 |- |-
 ! Damage ! Damage
-0 - 250+0 - 250
 |- |-
-Clip size+Clip size
 | 1 | 1
 |- |-
 ! Fire rate ! Fire rate
-| N/A+! 1.2 rps
 |- |-
-Accuracy+Accuracy
 | N/A | N/A
-|- 
-! Released 
-| Yes 
 |- |-
 ! Special ! Special
-Damage radius, Triggered by user+! Throwable Weapon, Sticks to Surfaces, ​Damage radius, Triggered by user
 |- |-
-Achievements +Achievements 
-| Remotely Remove (Agent)Remotely Remove (Secret Agent)Remotely Remove (00 Agent)UFOownnnning+| [[goldeneye:​achievements#​timed_termination_agent|{{goldeneye:​achievments:​timed_termination_agent_.png?​40|Remotely Remove (Agent)}}]] 
 +[[goldeneye:​achievements#​timed_termination_secret_agent|{{goldeneye:​achievments:​timed_termination_secret_agent_.png?​40|Remotely Remove (Secret Agent)}}]] 
 +[[goldeneye:​achievements#​timed_termination_00_agent|{{goldeneye:​achievments:​timed_termination_00_agent_.png?​40|Remotely Remove (00 Agent)}}]] 
 +[[goldeneye:​achievements#​UFOownnnning|{{goldeneye:​achievments:​UFOownnnning.png?​40|UFOownnnning}}]]
 |} |}
  
  
-**Remote Mines** stick to surfaces and detonate when triggered by the mines' owner. Mines can be triggered before attaching, making them as useful as a short-range grenade launcher as they are for booby-trapping.+**Remote Mines** stick to surfaces and detonate when triggered by the owners watch detonatorAlternatively you can quick-detonate them by pressing primary and secondary fire at the same time. 
 + 
 +Mines can be triggered ​in mid-air ​before attaching ​to a surface, making them as useful as a short-range grenade launcher as they are for booby-trapping.
  
 =====GoldenEye 007===== =====GoldenEye 007=====
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 =====Trivia===== =====Trivia=====
-In Surface II, the Remote Mine you start with is an "​altered"​ Remote Mine which cannot be remote-detonated. Instead it behaves like a [[Timed_Mines|Timed Mine]], except it has a 10 second fuse which will //only// initiate if it is placed on the Spetznaz helicopter. +In Surface II, the Remote Mine you start with is an "​altered"​ Remote Mine which cannot be remote-detonated. Instead it behaves like a [[Timed_Mines|Timed Mine]], except it has a 10 second fuse which will //only// initiate if it is placed on the Spet
- +
-===== References ===== +
-[[http://​kontek.net/​davidwonn/​ge007stats.html|David Wonn's Goldeneye Weapon Analysis]] +
- +
goldeneye/weapons/remote_mines.1462906005.txt.gz · Last modified: 2019/01/01 21:39 (external edit)