User Tools

Site Tools


goldeneye:weapons:sniper_rifle

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
goldeneye:weapons:sniper_rifle [2013/04/23 01:02]
127.0.0.1 external edit
goldeneye:weapons:sniper_rifle [2019/01/01 22:40] (current)
Line 1: Line 1:
 ====== Sniper Rifle ====== ====== Sniper Rifle ======
  
-__NOTOC__ +~~NOTOC~~ 
-{{wepach +{| border="​1" ​ width="​275px"​ style="​float:​right;​ margin-left:​ 20px;" 
-|name Sniper Rifle +|
-|image [[image:Sniper_Rifle_01.jpg|Sniper Rifle|315px]] +| colspan="​2"​|{{goldeneye:​weapons:sniper_rifle.png}} 
-|wepname = Bishop Sniper ​Rifle +|
-|class = Rifle +Ammo class 
-|damage = 17 70 +| Rifle 
-|size +|
-|firerate = 2.6 - 3.4 rps. +! Head Damage (bars) 
-|accuracy = Rail +! 4 
-|release = Yes +|- 
-|special = Powerful zoom sighting, Silenced, Penetration +Torso Damage (bars) 
-|achievements = <p> +| 2 
-{{achwep +|- 
-|file = A View To A Kill (Agent) +! Leg Damage (bars) 
-|name = A View To A Kill <​br>​(Agent) +! 1 
-|des = Get 50 kills with the Sniper Rifle +|- 
-}} +| Magazine ​size 
-{{achwep +
-|file = A View To A Kill (Secret Agent) +|
-|name = A View To A Kill <​br>​(Secret Agent) +! Fire rate 
-|des = Get 150 kills with the Sniper Rifle +2.6 - 3.4 rps 
-}} +|- 
-{{achwep +Accuracy 
-|file = A View To A Kill (00 Agent) +Rail 
-|name = A View To A Kill <​br>​(00 Agent) +|- 
-|des = Get 250 kills with the Sniper Rifle +! Special 
-}} +Powerful zoom sighting, Silenced, Penetration 
-{{achwep +|- 
-|file = SharpSh00tah +| **Achievements** 
-|name = SharpSh00tah +| [[goldeneye:​achievements#​phantastic_phantom_agent|{{goldeneye:​achievments:​phantastic_phantom_agent_.png?​40|A View To A Kill (Agent)}}]] 
-|des = Kill your opponent with the Sniper Rifle from 170+ ft away +[[goldeneye:​achievements#​phantastic_phantom_secret_agent|{{goldeneye:​achievments:​phantastic_phantom_secret_agent_.png?​40|A View To A Kill (Secret Agent)}}]] 
-}} +[[goldeneye:​achievements#​phantastic_phantom_00_agent|{{goldeneye:​achievments:​phantastic_phantom_00_agent_.png?​40|A View To A Kill (00 Agent)}}]] 
-}}+[[goldeneye:​achievements#​sharpsh00tah|{{goldeneye:​achievments:​sharpsh00tah.png?​40|Faraway Sights}}]] 
 +|} 
 + 
 The **Sniper Rifle** provides the steady hand with unparalleled long-range combat capability, but is no slouch in close quarters, where it can hold its own against powerful pistols and mid-level sub-machine guns. The **Sniper Rifle** provides the steady hand with unparalleled long-range combat capability, but is no slouch in close quarters, where it can hold its own against powerful pistols and mid-level sub-machine guns.
  
Line 40: Line 43:
  
 ===== Changes from GoldenEye 007 ===== ===== Changes from GoldenEye 007 =====
-*Damage has been increased to differentiate the Sniper Rifle from the similar Silenced PP7 and ensure it is competitive with sub-machine guns and other rifles in the PC environment+Damage has been increased to differentiate the Sniper Rifle from the similar Silenced PP7 and ensure it is competitive with sub-machine guns and other rifles in the PC environment.
-*Zoom power is not adjustable as of Beta 3.+
  
 =====GoldenEye 007===== =====GoldenEye 007=====
 In the original game the Sniper Rifle could be found in the following singleplayer missions: In the original game the Sniper Rifle could be found in the following singleplayer missions:
-*Dam +  ​*Dam 
-*Surface I - //starting weapon// +  *Surface I - //starting weapon//
-*Surface II+
  
 =====Trivia===== =====Trivia=====
-*In the original game when you had a Sniper Rifle, your Slappers were replaced with the Sniper Rifle buttstock as a melee weapon. This was a purely cosmetic change and was statistically the same as Slappers. +  ​*In the original game when you had a Sniper Rifle, your Slappers were replaced with the Sniper Rifle buttstock as a melee weapon. This was a purely cosmetic change and was statistically the same as Slappers. 
-*A bug in the original game meant that quickly switching to Slappers after picking up a Sniper Rifle would instead give you an inverted arm model where the Sniper Rifle buttstock would be. This was referred to as the '​paintbrush'​ as it somewhat resembled a large paintbrush.+  *A bug in the original game meant that quickly switching to Slappers after picking up a Sniper Rifle would instead give you an inverted arm model where the Sniper Rifle buttstock would be. This was referred to as the '​paintbrush'​ as it somewhat resembled a large paintbrush.
  
 ===== References ===== ===== References =====
 [[http://​kontek.net/​davidwonn/​ge007stats.html|David Wonn's Goldeneye Weapon Analysis]] [[http://​kontek.net/​davidwonn/​ge007stats.html|David Wonn's Goldeneye Weapon Analysis]]
  
-<​br><​br><​br><​br>​ 
- 
- 
-{{Wep_table}} 
  
  
goldeneye/weapons/sniper_rifle.1366678970.txt.gz · Last modified: 2019/01/01 21:38 (external edit)