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obsolete:community:levels:ge_library_mk

Ge Library Mk

Development

Development started as a way to learn Hammer; Library was chosen because of its rectilinearity.

A1, 28 December 2005, was a direct port of a defuse map, with entities simply changed for GE:S. Made by eye from GE64, it was a geometrically accurate design scaled for somewhat quicker-moving CS:S players. It featured prop-free, sourceless lighting, stock HL2 textures, and leaky, paper-thin brushwork.

A2, 11 January 2006, was a graphic update, using some textures from GoldenEye:Source, and light props from HL2.

A3, 26 August 2008, was an update for GE:S beta 1.1h at Frexx' request. Entities were reworked for the weapon-spawning system, some light props were replaced with light textures, and the brushwork was completely rebuilt to be solid.

Work on this map has ceased, in favor of a redesigned Library.

This map is obsolete.

obsolete/community/levels/ge_library_mk.txt ยท Last modified: 2023/09/03 18:43 by 127.0.0.1