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setting_up_hammer [2019/07/30 14:21]
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-====== Setting Up Hammer ====== 
- 
-This tutorial will walk you through setting up Hammer for GoldenEye: Source. 
- 
-===== Requirements ===== 
-  * Source SDK Base 2007 installed in your Steam Tools. 
-  * Source SDK installed in your Steam Tools. 
-  * GoldenEye: Source installed. 
- 
-===== Setting Up Source SDK ===== 
-  * Open Source SDK. Wait for the "​Extracting files" dialog to finish if it appears. 
-  * Close the SDK. Go to your SteamApps folder, and open //​common\SourceSDK\bin\orangebox\bin//​ 
-  * Copy GameConfig.txt to //​common\SourceSDK\bin\source2007\bin//​ and re-launch the SDK. 
-  * Select **Source Engine 2007** as the //Engine Version//. 
-  * Pick the **Edit Game Configurations** option. 
-  * Click **Add** and enter the following: 
-    * **Name**: //​GoldenEye:​ Source// 
-    * **Directory**:​ //​C:​\Program Files\Steam\steamapps\sourcemods\gesource//​ 
-  * Click **OK**. 
-  * Close **Source SDK** and then re-open it. 
-  * Select **GoldenEye:​ Source** as the //Current Game//. 
- 
-===== Setting Up Hammer ===== 
-  * Open **Hammer Editor** 
-  * Go to **Tools > Options** 
-  * Under //Game Configurations//​ select **GoldenEye:​ Source** as the //​Configuration//​ 
-  * Now enter the following: 
-    * **Game Data files**: <​nowiki>​$SteamDir\steamapps\SourceMods\gesource\goldeneye.fgd</​nowiki>​ 
-    * **Hammer VMF Directory**:​ This can be wherever you want. This is where Hammer stores the map source files by default.\\ 
-We do not recommend storing VMFs in your game directory. If you do, uninstalling Steam or uninstalling/​updating GoldenEye: Source will remove your VMFs. 
- 
-{{wiki:​Configurehammer.jpg}} 
-  * Click OK 
-  * Under //Build Programs// enter this info: 
-{{wiki:​Configurehammer2.jpg}} 
-  * Click Apply 
-  * Click OK 
-  * Restart **Hammer** 
- 
-=====Resources===== 
-[[http://​developer.valvesoftware.com/​wiki/​Category:​Level_Design|Valve Developer Wiki: Level Design]]