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obsolete:lua:lua_setdamagemultiplier

Lua SetDamageMultiplier

void SetDamageMultiplier( int player, real multi );

player is the player index number (1 to 32), multi is the damage multiplier

Description

This is used to set the ratio of damage a player will do

Accepts FOR_ALL_PLAYERS

Version

Beta 3.0

Example

Every one does three times the damage:

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obsolete/lua/lua_setdamagemultiplier.txt ยท Last modified: 2023/09/03 18:43 by 127.0.0.1