Ge_Silo, also known as Silo, was in development by Sporkfire since Beta 2 and was initially released with Beta 4. The map underwent a complete overhaul by Luchador for 4.1 with new textures, models, a refined and larger layout and a cleaner overall look that is more reminiscent of the original game. As a result, Silo now sets the standard for quality of future map releases and map updates.
|GoldenEye: Source Levels|
|Archives • Aztec • Basement • Bunker • Casino • Caverns • Caves • Complex • Control • Cradle • Dam • Depot • Egyptian • Facility • Facility Backzone • Runway • Silo|
|Archives Classic • Bunker Classic • Basement Classic • Complex Classic • Facility Classic • Library Classic • Stack Classic • Temple Classic|